#include "stdafx.h"
#include "BossEnemy.h"



CBossEnemy::CBossEnemy()
{

}

CBossEnemy::~CBossEnemy()
{

}

void CBossEnemy::Update()
{
	printf("Updating...BossEnemy\n");
}

void CBossEnemy::Render()
{
	printf("Rendering...BossEnemy at x=%f y=%f z=%f\n",pos_x,pos_y,pos_z);
}